Yanked out the old Gamma World stuff and reread the rule book. (I know the pic is from 3rd ed but its one of the best GW pics ever) I like the old 1/2ed stuff the most so I am falling back to that rules set. For years i used the 4th ed version. But of all the edditions 2nd is/was my longest running campaigns.
Flash back to the halceon days of 1983/84 my junior year in high school. I ran GW games at lunch in school, and on sat morning in my kitchen. (the only time in my childhood my mother supported/allowed gaming in her house.) Later in the spring/summer of 84 a local sci fi con started running weeking gaming as a fund raiser for theier yearly convention. They had open gaming in a rec center sat evenings and sunday morning. So i started running GW there also.
They called it Society of Omaha Roleplaying Enthusists. or S.O.R.E. for short. They charged 75 cents to get in 50 cents a soda. If you GMed admission was free. So i GMed alot. That Gamma World campaign took place in the area around the ruins of Mobil Alabama.
I think i had roughly 30ish players roating in and out of game that summer. Some very memerable moments and characters rose from those days.
There were 2 brothers, Mark and his little brother plus their friend Steve. The three of them were hillarious.
Steve had a character that was semi inept. Seemed the dice never liked him and some of his fumbles were beyond belief. At some point in the game Marks little brother started a list of books his character was going to write about Steve's character ...Herb P Gunpoke.
He listed these books on the back of his sheet ...
I always get a smile looking back at this piece of personal gaming history.
Where was i going with all this.... Oh yeah working on my Gamma World stuff. Planning a G+ offering for friday nights. Watch Constantcon and or here for the formal announcement of when it will start.
Notice the stats on Herb, hardly an uber character.
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