Imagine the Roman emperor Justin II had turned to nefarious forces to save the city. I presuppose that the emperor made a pact with hell. This allows magic into our world in exchange for secrets of infernal summoning and some devilish troops.
The general time line is Rome was sacked in 546 by the Ostrogoths. With the fall of Rome its border troops are recalled. The emperor makes his pact in 548 and Rome rebuilds slowly.
The campaign will be in south east Britton. I am going with the last legion idea that it was a Roman officer who founded Camelot and became king Arthor. Mordred "killed Arthor in 565 and Camelot broke up.
Now that i have a fractured Britton with petty kingdoms and a fresh memory of nobility.
Now the important bits... Magic items
Thats a Wikipedia site that lists ALOT of real world mytholical items. So now i have a big list of magic i merely need to assign game stats to the items as the game plays out.
Of great import to the campaign are the thirteen treasures of Britton.
These were supposedly hidden by Merlin when Arthor was taken to Avalon. But for game purposes i will have them scattered about. Some lists of the thirteen list fifteen items so i am useing the larger list as more is better!
Thirteen treasures of Britton
1. White-Hilt, the Sword of Rhydderch Hael (Dyrnwyn, gleddyf Rhydderch Hael): "if a well-bornman drew it himself, it burst into flame from its hilt to its tip. And everyone who used to ask for it would receive; but because of this peculiarity everyone used to reject it. And therefore he was called Rhydderch the Generous."
2. The Hamper of Gwyddno Garanhir (Mwys Gwyddno Garanir): food for one man would be put in it, and when it was opened, food for a hundred men would be found in it.
3. The Horn of Brân Galed from the North (Corn Brân Galed o'r Gogledd): whatever drink might be wished for was found in it.
4. The Chariot of Morgan Mwynfawr (Car Morgan Mwynfawr): if a man went in it, he might wish to be wherever he would, and he would be there quickly.
5. The Halter of Clydno Eiddyn (Cebystr Clydno Eiddin), which was fixed to a staple at the foot of his bed: whatever horse he might wish for, he would find in the halter.
6. The Knife of Llawfrodedd Farchog (Cyllell Llawfrodedd Farchog), which would serve for twenty-four men to eat at table.
7. The Cauldron of Dyrnwch the Giant (Pair Dyrnwch Gawr): if meat for a coward were put in it to boil, it would never boil; but if meat for a brave man were put in it, it would boil quickly (and thus the brave could be distinguished from the cowardly).
8. The Whetstone of Tudwal Tudglyd (Hogalen Tudwal Tudclyd): if a brave man sharpened his sword on the whetstone, then the sword would certainly kill any man from whom it drew blood. If a cowardly man used the whetstone, though, his sword would refuse to draw blood at all.
9. The Coat of Padarn Beisrudd (Pais Badarn Beisrydd): if a well-born man put it on, it would be the right size for him; if a churl, it would not go upon him.
10-11. The Crock and the Dish of Rhygenydd the Cleric (Gren a desgyl Rhygenydd Ysgolhaig): whatever food might be wished for in them, it would be found.
12. The Chessboard of Gwenddoleu ap Ceidio (Gwyddbwyll Gwenddoleu ap Ceidio): if the pieces were set, they would play by themselves. The board was of gold, and the men of silver.
13 The Mantle of Arthur in Cornwall (Llen Arthyr yng Nghernyw): whoever was under it could not be seen, and he could see everyone.
14/15. Later lists also include two additional treasures, the Mantle of Tegau Eurfon and Eluned's Stone and Ring. Where these appear, one of the other treasures is dropped and the Crock and the Dish of Rhygenydd the Cleric are counted as one item. The new items come from literary, rather than traditional, material; the Mantle comes from a version of the Caradoc story, while Eluned's stone and ring come from the prose tale Owain, or the Lady of the Fountain.
Found one more...Sculpity Squid!